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Joshua Mansfield

Environment Artist

MY PORTFOLIO

Organic Material Study

Had the amazing opportunity to get invited onto a Master degree project as an undergrad to assist with 3D art. For my contribution I made these tileable landscape & building materials for the project using entirely substance designer.

Landscape Materials.jpg

Sword of Cthulhu

Made this Sword model based off some concept art I was inspired by for my school's Swordtember challenge it held, that dealt with making high to low poly models, sculpting, and texturing. I won the challenge with my submission for this as well.

Project Titan

​This was a collaborative project held by Epic Games to make an open world with different biomes and mechanics that served to traverse the vast land. I worked in a specific biome called the starter island that the player would begin their playthrough at working on a old ruined castle that has been overgrown with foliage and plant life.

Allelon

​This was a collaborative game project I made with 13 other colleagues which takes place in a dystopian neo noir time. I was the lead environment artist that delved into making modular kits, prop, materials, and established the Art pipeline for other artist to reference when making assets.

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